Hero
Team of 2
Genre: 3rd person fantasy RPG
OVERVIEW:
Fantasy RPG made in Unity. it is set in a Semi-Open World where you must unite the forces of men elves and dwarves to defeat the orcs who are ravaging your kingdom.
Release Date: February 2017
Notable Achievements:
*Academy of Art Spring Show 2015 Runner Up
*New York Comic Con Showcase
*IGF 16 Entrant
*Indie Prize 16 Finalist
*Intel IDF 15 Showcase
What I did:
*Level Design (Main Focus)
*Scripting (Main Focus)
*Programming (Certain Basic Systems)
*Story
*Cinematics Design
*Lighting.
Art provided by: Unity Asset Store.
Hero Trailer
DESIGN GOALS
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Create open environments in cities to give the feeling of open world.
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Exploration: Let players roam freely around these areas interacting with the environment.
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Script interesting combat encounters and dialogue between player and NPC's.
Development Photos
Blackout Stage of Market
Final Version of Market.
Final Version of Town
Blackout Stage of Market
Level Design Maps
Level Map of town
Level Map of entrance to town
Level Map of town
In this Gameplay Demo, I built the entire town using art assets, placed NPC's and props everywhere. Using a Dialogue System I scripted NPC conversations and interactions making it so the player can interact with everyone in the enviorment telling the player what's going on in the story at the time. I also scripted quests using JavaScript and C#.
Hero Gameplay
Hero Timelapse Stage 1 (Terrain)
Gameplay video showing creation of terrain for the town. Using Unity's texture and terrain tools, I did a basic texture paint of the terrain areas.