The Lost of Archives of Subject 16 (Recreation)
I recreated some of the game mechanics from Subject 16’s gameplay sequence in Assassins Creed Revelations and whiteboxed the level. I used dialogue I found from Sound Cloud and essentially retold some of that story. I really enjoyed the narrative storytelling this game mode had so much so I wanted to do as much of a recreation of it as I could. I am currently working on redesigning this.